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 /*
  * Licensed to the Apache Software Foundation (ASF) under one or more
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  * this work for additional information regarding copyright ownership.
  * The ASF licenses this file to You under the Apache License, Version 2.0
  * (the "License"); you may not use this file except in compliance with
  * the License.  You may obtain a copy of the License at
  *
  *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
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package org.apache.wicket.markup;

Base class for different kinds of markup elements. Markup elements are held in a Markup container object.

Wicket divides markup like (x)html, wml etc. into two types of MarkupElements:

  • ComponentTag, which represents a "significant" markup tag (meaning that the tag has some meaning to Wicket)
  • RawMarkup, which is a section of unparsed markup having no meaning to Wicket.

Author(s):
Jonathan Locke
See also:
MarkupResourceData
RawMarkup
ComponentTag
public abstract class MarkupElement
{
Constructor.
	public MarkupElement()
	{
	}

Gets whether this element closes the given element.

Parameters:
open The open tag
Returns:
True if this markup element closes the given open tag
	public boolean closes(final MarkupElement open)
	{
		return false;
	}

This is not an implementation of equals because we don't care about hashCodes for MarkupElements yet. Also, this method only compares the namespace, name and attributes of the given MarkupElements.

Parameters:
element The markup element to compare with
Returns:
True if the other element equals this one
	public abstract boolean equalTo(MarkupElement element);

Returns:
Gets the charsequence representation of this element
	public abstract CharSequence toCharSequence();

Gets a string representation.

Returns:
A string representation suitable for displaying to the user when something goes wrong.
	public abstract String toUserDebugString();
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