[{"sl":158,"sc":-1,"el":158,"ec":-1,"m":"Dead store to ignored in java.io.FilterOutputStream.close()","p":5,"t":"DLS_DEAD_LOCAL_STORE","a":"DLS","c":"STYLE"},{"sl":77,"sc":-1,"el":77,"ec":-1,"m":"Inconsistent synchronization of java.io.FilterOutputStream.out; locked 12% of time","p":5,"t":"IS2_INCONSISTENT_SYNC","a":"IS","c":"MT_CORRECTNESS"}]
What is considered the best, most comprehensive way to close nested streams in Java? For example, consider the setup:
FileOutputStream fos = new FileOutputStream(...)
BufferedOS bos = new BufferedOS(fos);
ObjectOutputStream oos = new ObjectOutputStream(bos);
I understand the close operation needs to be insured (probably by using a finally clause). What I wonder about is, is it necessary to e...
I'm extremely new to Java, and have mostly just been teaching myself as I go, so I've started building an applet. I'd like to make one that can select a file from the local disk and upload it as a multipart/form-data POST request but with a progress bar. Obviously the user has to grant permission to the Java applet to access the hard drive. Now I've already got the first part working: the user ...
I've used Jakarta commons HttpClient in another project and I would like the same wire logging output but using the "standard" HttpUrlConnection.
I've used Fiddler as a proxy but I would like to log the traffic directly from java.
Capturing what goes by the connection input and output streams is not enough because the HTTP headers are written and consumed by the HttpUrlConnection class, so I ...
I need to upload a file to server and monitor it's progress.
i need to get a notification how many bytes are sent each time.
For example in case of download i have:
HttpURLConnection connection = (HttpURLConnection) m_url.openConnection();
connection.connect();
InputStream stream = connection.getInputStream();
while ((currentBytes = stream.read(byteBuffer)) > 0) {
...
We have a system where a client makes an HTTP GET request, the system does some processing on the backend, zips the results, and sends it to the client. Since the processing can take some time, we send this as a ZipOutputStream wrapping the response.getOutputStream().
However, when we have an exceptionally small amount of data in the first ZipEntry, and the second entry takes a long time, the...
is there a way to buffer a OutputStream, modify it before it is returned? Here is my code snippet:
public ServletOutputStream getOutputStream() throws IOException {
BufferedOutputStream buffer = new BufferedOutputStream(super.getOutputStream());
// Modify the buffer contents, before it is returned
return new DelegatingServletOutputStream(buffer);
}
Thanks.
Following this thread.
http://stackoverflow.com/questions/55709/streaming-large-files-in-a-java-servlet.
Is it possible to find the total internet bandwidth available in current machine thru java?
what i am trying to do is while streaming large files thru servlet, based on the number of parallel request and the total band width i am trying to reduce the BUFFER_SIZE of the stream for each requ...
im trying to do this on Android:
Process p = Runtime.getRuntime().exec("sh");
DataOutputStream out = new DataOutputStream(p.getOutputStream());
out.writeBytes("something useful\n");
out.close();
p.waitFor();
out = new DataOutputStream(p.getOutputStream());
out.writeBytes("something useful\n");
out.close();
p.waitFor();
The second time I execute out.writeBytes(...
I am writing a program that will output data to a .txt file, that can be read by a person using a program like NotePad.
Perhaps not necessarily ASCII, but something that the user can understand.
Which one of these do I use?
ByteArrayOutputStream
FileOutputStream
FilterOutputStream
ObjectOutputStream
OutputStream
PipedOutputStream
I have this assignment that asks me to use one of OutputStr...
I have just a quick question: Are files created before they are finished, or are they finished and then created?
For example, I am attempting to create a web-based Spotify using JSpotify. I already have created an interface for it that runs off a server. When play is pressed it will play it on the server (which is great, if I wanted to create a Spotify remote) -- but I want to stream that to t...
I recently figured out how to use ObjectOutputStream and ObjectInputStream to send objects over a simple Java socket connection between a server and a client. I was wondering if I wanted to transfer an object that might be large in size, for example an image, is it possible to put a thread that keeps track of the progress of how much data has been sent/received? If the answer to this question i...